— PROJECT NAME
Dark Breach
— ROLE
Gameplay programmer
— DATE AND AFFILIATION
November 2021,
UQAT
VR horror game in which the player needs to navigate through a procedurally generated laboratory. Monsters lurking in the dark can be killed by using a UV flashlight, at the cost of much energy. The player has to manage the energy of the flashlight or die at the hands of the monsters.
— PROJECT NAME
Puppet master
— ROLE
Artist,
Integrator
— DATE AND AFFILIATION
January 2021,
College of Maisonneuve
Roguelite game in which the player travels between areas until he is inevitably defeated.
The theme of the game was Rebellion, and we decided to create a scenario where a the player would escape its daily chores until time catches up to them. We decided to use a puppet and puppeteer along with the strings of fate as an analogy for our gameplay.